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Estas locomotoras representan la cartera de acciones del jugador y deben permanecer ocultas tras la pantalla de cada jugador. | Estas locomotoras representan la cartera de acciones del jugador y deben permanecer ocultas tras la pantalla de cada jugador. | ||
El resto de locomotoras se colocan en | El resto de locomotoras se colocan en los tableros de almacén de sus respectivos colores. | ||
Turno del jugador | Turno del jugador |
Revisión del 20:07 1 mar 2022
Componentes
Locomotoras de 6 colores. Cada color representa una compañía ferroviaria diferente. Cada jugador recibe de manera aleatoria un suministro de 5-10 locomotoras, dependiendo del número de jugadores:
Locomotoras Suministro 3 jugadores 10 locomotoras 4 jugadores 8 locomotoras 5 jugadores 6 locomotoras 6 jugadores 5 locomotoras
Estas locomotoras representan la cartera de acciones del jugador y deben permanecer ocultas tras la pantalla de cada jugador. El resto de locomotoras se colocan en los tableros de almacén de sus respectivos colores.
Turno del jugador
En cada turno el jugador activo debe Construir una vía o Comerciar:
Build Track
The active player takes 1 to 5 locomotives from any one locomotive storing board, and places them on the map. Placement must follow these rules: A new locomotive must be placed adjacent to an already placed locomotive of the same colour. Hexes separated by red/white checkered lines on the board are not considered adjacent and cannot be crossed. Two locomotives of the same colour cannot share the same hex. A rural hex may contain 2 locomotives of different colours, whilst city hexes may only contain a single locomotive. The Eiffel tower hex cannot be occupied. A locomotive cannot be placed in such a way that it would completely "cut off" another colour, unless that colour has already reached at least one city. When each locomotive is placed, it may be worth points for that company:
Points per hex 0 points Rural hex 1 point Beige city 2 points Purple city 3 points Red city 4 points Blue city (Marseille)
The value of each company is immediately updated with these points when a train is placed.
Trade
The active player returns 1 locomotive of one company to a storing board, then receives 1 or 2 locomotives of an another company to put behind their player screen. The returned locomotive(s) must be from a different storing board (company). Locomotives taken and placed behind a player screen represent shares in a company. Depending on the number of players, a player may only have a certain maximum of locomotives. A player is not prevented from taking more, but this will result in a scoring penalty at the end of the game.
'Maximum' locomotives 3 players 20 locomotives 4 players 15 locomotives 5 players 12 locomotives 6 players 10 locomotives
End of Game
The game ends immediately when: There are locomotives on only one of the storing boards
OR
A locomotive has been placed in Marseille
End Game Scoring
Players score Victory Points by multiplying their shares in a company by the value of the company. This is done for each railway company (colour), and these are then totalled together. Any player with more than the maximum number of locomotives also subtracts 20 VP for each extra locomotive above this limit. The player with the most points is the winner. In case of a tie, there are several winners.
Game preferences
To make the game more accessible for colourblind players, you can enable the Colour Accessible option to add distinctive patterns to the trains.