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	<id>https://es.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpstoneage</id>
	<title>Gamehelpstoneage - Historial de revisiones</title>
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	<updated>2026-09-16T16:43:29Z</updated>
	<subtitle>Historial de revisiones de esta página en la wiki</subtitle>
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	<entry>
		<id>https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=823&amp;oldid=prev</id>
		<title>Stewen: Actualización de la versión en ingles del 05/09/2021</title>
		<link rel="alternate" type="text/html" href="https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=823&amp;oldid=prev"/>
		<updated>2021-09-05T06:59:56Z</updated>

		<summary type="html">&lt;p&gt;Actualización de la versión en ingles del 05/09/2021&lt;/p&gt;
&lt;a href=&quot;//es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;amp;diff=823&amp;amp;oldid=79&quot;&gt;Mostrar los cambios&lt;/a&gt;</summary>
		<author><name>Stewen</name></author>
	</entry>
	<entry>
		<id>https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=79&amp;oldid=prev</id>
		<title>Ripham: /* Alimentar a tus Personas */</title>
		<link rel="alternate" type="text/html" href="https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=79&amp;oldid=prev"/>
		<updated>2012-03-06T18:12:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Alimentar a tus Personas&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revisión del 20:12 6 mar 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Línea 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si no tienes más comida, puedes usar otro recurso para pagar la comida (1 recursos cualquiera = 1 comida).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si no tienes más comida, puedes usar otro recurso para pagar la comida (1 recursos cualquiera = 1 comida).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si no puedes alimentar a tus Personas pierdes puntos: 10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pontos &lt;/del&gt;de penalización.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Si no puedes alimentar a tus Personas pierdes puntos: 10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;puntos &lt;/ins&gt;de penalización.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fin del Juego===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Fin del Juego===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ripham</name></author>
	</entry>
	<entry>
		<id>https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=68&amp;oldid=prev</id>
		<title>Astrero en 17:09 30 ene 2012</title>
		<link rel="alternate" type="text/html" href="https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=68&amp;oldid=prev"/>
		<updated>2012-01-30T17:09:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;//es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;amp;diff=68&amp;amp;oldid=47&quot;&gt;Mostrar los cambios&lt;/a&gt;</summary>
		<author><name>Astrero</name></author>
	</entry>
	<entry>
		<id>https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=47&amp;oldid=prev</id>
		<title>Sourisdudesert: Created page with &quot; == Goal ==  Get the most victory points at the end of the game. You win some points:  * during the game, by acquiring buildings. * at the end of the game, with your civilizat...&quot;</title>
		<link rel="alternate" type="text/html" href="https://es.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=47&amp;oldid=prev"/>
		<updated>2012-01-23T09:11:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Goal ==  Get the most victory points at the end of the game. You win some points:  * during the game, by acquiring buildings. * at the end of the game, with your civilizat...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Get the most victory points at the end of the game. You win some points:&lt;br /&gt;
&lt;br /&gt;
* during the game, by acquiring buildings.&lt;br /&gt;
* at the end of the game, with your civilization cards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
Each round is divided into 3 phases, which are executed in the order described:&lt;br /&gt;
1. The players place their people on the game board.&lt;br /&gt;
2. The players use the actions of their placed people.&lt;br /&gt;
3. The players feed their people.&lt;br /&gt;
&lt;br /&gt;
===Place your people on the game board===&lt;br /&gt;
&lt;br /&gt;
Players placed their people on &amp;quot;rings&amp;quot; (1 people per ring).&lt;br /&gt;
&lt;br /&gt;
Special rules with 2 players: &lt;br /&gt;
&lt;br /&gt;
* only 1 player in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
Special rules with 3 players:&lt;br /&gt;
&lt;br /&gt;
* maximum of 2 players in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
===Use the actions of your placed people===&lt;br /&gt;
&lt;br /&gt;
Each player uses all his placed people in any order, and realize the corresponding actions:&lt;br /&gt;
&lt;br /&gt;
* hunting grounds, forest, clay pit, quarry, and river: roll 1 dice per people and take corresponding resources (1 food for each full 2 on hunting grounds, 1 wood for each full 3 on forest, 1 brick for each full 4 on clay pit, 1 stone for each full 5 on quarry, 1 gold for each full 6 on river).&lt;br /&gt;
&lt;br /&gt;
* field: increase agriculture level.&lt;br /&gt;
&lt;br /&gt;
* tool: get one tool.&lt;br /&gt;
&lt;br /&gt;
* hut: get one additional people.&lt;br /&gt;
&lt;br /&gt;
* building: buy the building with resources and score points.&lt;br /&gt;
&lt;br /&gt;
* civilization card: buy the card with a number of resources depending on its position (1 to 4 resources).&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
&lt;br /&gt;
hunting grounds, forest, clay pit, quarry, and river:&lt;br /&gt;
Roll 1 dice per people and take corresponding resources:&lt;br /&gt;
&lt;br /&gt;
* 1 food for each full 2 on hunting grounds,&lt;br /&gt;
* 1 wood for each full 3 on forest,&lt;br /&gt;
* 1 brick for each full 4 on clay pit,&lt;br /&gt;
* 1 stone for each full 5 on quarry,&lt;br /&gt;
* 1 gold for each full 6 on river.&lt;br /&gt;
&lt;br /&gt;
You can use tool to increase the dice result and take more resources.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&lt;br /&gt;
Pay the building cost to get the building and receive points.&lt;br /&gt;
&lt;br /&gt;
If building cost is not specified you win points for each resources used depending on their values (3 for wood, 4 for brick, ...).&lt;br /&gt;
&lt;br /&gt;
===Civilization card details===&lt;br /&gt;
&lt;br /&gt;
Each card brings an immediate advantage (item on the top of the card) and some points during final scoring( item on the bottom of the card).&lt;br /&gt;
Place the mouse cursor on each card to see details.&lt;br /&gt;
&lt;br /&gt;
===Feed your people===&lt;br /&gt;
&lt;br /&gt;
Each agriculture level bring automatically 1 food.&lt;br /&gt;
&lt;br /&gt;
You must use 1 food per people.&lt;br /&gt;
&lt;br /&gt;
You can use any resource to feed your people if there is not enough food.&lt;br /&gt;
&lt;br /&gt;
If you don&amp;#039;t manage to feed your people: 10 points penalty.&lt;br /&gt;
&lt;br /&gt;
===Game end===&lt;br /&gt;
&lt;br /&gt;
The game end when:&lt;br /&gt;
&lt;br /&gt;
* there is no more civilization card at the beginning of a round&lt;br /&gt;
* one building stack is empty at the end of a round&lt;br /&gt;
&lt;br /&gt;
During the final scoring round, players win points using their civilization cards.&lt;/div&gt;</summary>
		<author><name>Sourisdudesert</name></author>
	</entry>
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