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	<title>Board Game Arena - Contribuciones del usuario [es]</title>
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	<updated>2026-10-25T13:44:04Z</updated>
	<subtitle>Contribuciones del usuario</subtitle>
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	<entry>
		<id>https://es.doc.boardgamearena.com/index.php?title=Gamehelppetals&amp;diff=2051</id>
		<title>Gamehelppetals</title>
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		<updated>2026-08-26T15:21:29Z</updated>

		<summary type="html">&lt;p&gt;GViciano: Página creada con «== Overview ==  In &amp;#039;&amp;#039;&amp;#039;Petals&amp;#039;&amp;#039;&amp;#039;, players create a shared garden by placing cards next to each other and matching flowers, numbers and elemental symbols.  There are four elements: &amp;#039;&amp;#039;&amp;#039;Fire, Water, Earth and Air&amp;#039;&amp;#039;&amp;#039;. Each element has its own scoring track.  The goal is to score as many points as possible while keeping a good balance between the four elements. To be eligible to win the game, you must win at least one of the four Elemental Tracks.  == Setup ==  Depending on…»&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;&#039;Petals&#039;&#039;&#039;, players create a shared garden by placing cards next to each other and matching flowers, numbers and elemental symbols.&lt;br /&gt;
&lt;br /&gt;
There are four elements: &#039;&#039;&#039;Fire, Water, Earth and Air&#039;&#039;&#039;. Each element has its own scoring track.&lt;br /&gt;
&lt;br /&gt;
The goal is to score as many points as possible while keeping a good balance between the four elements. To be eligible to win the game, you must win at least one of the four Elemental Tracks.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
Depending on the number of players, remove some cards:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2 or 4 players:&#039;&#039;&#039; Remove the 3 cards with a ladybug in the center.&lt;br /&gt;
* &#039;&#039;&#039;3 players:&#039;&#039;&#039; Remove the 3 ladybug cards and 2 additional random cards.&lt;br /&gt;
* &#039;&#039;&#039;5 players:&#039;&#039;&#039; Do not remove any cards.&lt;br /&gt;
&lt;br /&gt;
Shuffle the remaining cards.&lt;br /&gt;
&lt;br /&gt;
Place 3 cards diagonally in the center of the table. These are the starting cards.&lt;br /&gt;
&lt;br /&gt;
Deal &#039;&#039;&#039;2 cards&#039;&#039;&#039; to each player.&lt;br /&gt;
&lt;br /&gt;
Place the remaining cards face down to form the draw pile.&lt;br /&gt;
&lt;br /&gt;
Place the four Elemental Trackers within reach of all players.&lt;br /&gt;
&lt;br /&gt;
Each player chooses a colour and places one scoring cube next to each of the four trackers.&lt;br /&gt;
&lt;br /&gt;
== Playing a Turn ==&lt;br /&gt;
&lt;br /&gt;
On your turn:&lt;br /&gt;
&lt;br /&gt;
# Play 1 card from your hand.&lt;br /&gt;
# Score any matches created.&lt;br /&gt;
# Resolve any Elemental Symbol effect, if applicable.&lt;br /&gt;
# Draw 1 card from the draw pile.&lt;br /&gt;
# The next player takes their turn.&lt;br /&gt;
&lt;br /&gt;
=== Placing a Card ===&lt;br /&gt;
&lt;br /&gt;
Your card must be placed so that at least one of its sides touches the side of a card already in the garden.&lt;br /&gt;
&lt;br /&gt;
You score by matching the flowers and/or numbers on your card with those on adjacent cards.&lt;br /&gt;
&lt;br /&gt;
== Scoring Flowers ==&lt;br /&gt;
&lt;br /&gt;
If you match one or more flowers of the &#039;&#039;&#039;same element&#039;&#039;&#039;, add together the numbers shown on those flowers.&lt;br /&gt;
&lt;br /&gt;
Score that total on the corresponding Elemental Tracker.&lt;br /&gt;
&lt;br /&gt;
For example, matching a Water flower showing 1 with another Water flower showing 2 scores &#039;&#039;&#039;3 Water points&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Scoring Numbers ==&lt;br /&gt;
&lt;br /&gt;
If identical numbers touch, they also score, even if they belong to different elements.&lt;br /&gt;
&lt;br /&gt;
Score the value of each matching number on its corresponding Elemental Tracker.&lt;br /&gt;
&lt;br /&gt;
For example, if you match:&lt;br /&gt;
&lt;br /&gt;
* a Water 2,&lt;br /&gt;
* an Air 3,&lt;br /&gt;
* and a Fire 2 and Fire 3,&lt;br /&gt;
&lt;br /&gt;
you score:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2 Water&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;3 Air&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;5 Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When matching a number with an Elemental Symbol, the symbol counts as &#039;&#039;&#039;0&#039;&#039;&#039; for scoring purposes.&lt;br /&gt;
&lt;br /&gt;
== Elemental Symbols ==&lt;br /&gt;
&lt;br /&gt;
Some flowers show an Elemental Symbol instead of a number.&lt;br /&gt;
&lt;br /&gt;
If your placement matches &#039;&#039;&#039;two symbols&#039;&#039;&#039;, you trigger a special effect.&lt;br /&gt;
&lt;br /&gt;
=== Two Different Symbols ===&lt;br /&gt;
&lt;br /&gt;
Choose ONE:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Score your played card as normal&#039;&#039;&#039;, or&lt;br /&gt;
* &#039;&#039;&#039;Move a previously played card&#039;&#039;&#039; to another legal position and score the moved card instead.&lt;br /&gt;
&lt;br /&gt;
When moving a card:&lt;br /&gt;
&lt;br /&gt;
* You may rotate it, but only if it is moved to a different location.&lt;br /&gt;
* You cannot move either of the two cards that triggered the effect.&lt;br /&gt;
* You cannot move a card completely surrounded on all four sides.&lt;br /&gt;
* You cannot leave any card isolated. The garden must remain connected.&lt;br /&gt;
&lt;br /&gt;
=== Two Identical Symbols ===&lt;br /&gt;
&lt;br /&gt;
You receive BOTH effects:&lt;br /&gt;
&lt;br /&gt;
* Score the card you just played.&lt;br /&gt;
* Move another card and score that card as well.&lt;br /&gt;
&lt;br /&gt;
A moved card &#039;&#039;&#039;cannot trigger another Elemental Symbol effect&#039;&#039;&#039;, even if its new position creates another symbol match.&lt;br /&gt;
&lt;br /&gt;
== End of the Game ==&lt;br /&gt;
&lt;br /&gt;
The game ends when the draw pile is empty.&lt;br /&gt;
&lt;br /&gt;
Each player then plays their &#039;&#039;&#039;second-to-last card&#039;&#039;&#039; normally.&lt;br /&gt;
&lt;br /&gt;
Their final card is &#039;&#039;&#039;not placed in the garden&#039;&#039;&#039;. Instead, score the points shown on that card directly on the corresponding Elemental Trackers.&lt;br /&gt;
&lt;br /&gt;
== Winning the Game ==&lt;br /&gt;
&lt;br /&gt;
First, determine the winner of each of the four Elemental Trackers.&lt;br /&gt;
&lt;br /&gt;
A player must win &#039;&#039;&#039;at least one tracker&#039;&#039;&#039; to be eligible to win the game.&lt;br /&gt;
&lt;br /&gt;
Ties for first place on a tracker count as a win for all tied players.&lt;br /&gt;
&lt;br /&gt;
Players who did not win any tracker are eliminated from final scoring.&lt;br /&gt;
&lt;br /&gt;
Each remaining player then adds together the scores of their &#039;&#039;&#039;two lowest-scoring Elemental Trackers&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The player with the highest total wins the game.&lt;br /&gt;
&lt;br /&gt;
== Harmony Variant ==&lt;br /&gt;
&lt;br /&gt;
Determine eligibility in the same way: you must win at least one Elemental Tracker.&lt;br /&gt;
&lt;br /&gt;
Among the eligible players, calculate the difference between each player&#039;s highest and lowest Elemental Track scores.&lt;br /&gt;
&lt;br /&gt;
The player with the &#039;&#039;&#039;smallest difference&#039;&#039;&#039; wins.&lt;/div&gt;</summary>
		<author><name>GViciano</name></author>
	</entry>
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